Tricks Essence Stones are a category of Essence Stones in Atlas Fallen. These are the abilities and powers that can be equipped onto your Gauntlet that will grant unique skills in Combat. Tricks Essence Stones are the purple stones that have the ability to inflict additional effects such as interrupt, crystalize or supercharge. These stones can be obtained through combat encounters, explorations, or as quest rewards. These Essence Stones can then also be upgraded, improving an aspect of the ability such as increasing damage, increasing the Area of Effect, duration, adding Damage over Time, and so on. Upgrades can be made by acquiring the required Resouces for the upgrade. Resource requirements can also be accessed from the Gauntlet menu and can be tracked.
The Gauntlet in Atlas Fallen
The Gauntlet is the main initial equipment piece in the game that features in Atlas Fallen. This was first seen during the revealed cinematic trailer and is a vital piece to the Lore and fantasy environment. With the Gauntlet, players are able to manipulate their surroundings, especially the sand. The gauntlet will be your main offensive equipment that can be then equipped with additional Essence Stones as they are obtained.
Equipping Essence Stones
Essence Stones can be equipped and edited from the Gauntlet menu where you can sort all your collected Essence Stones and view all your Tier Slots. You will have three Tiers that they can be sorted into and each tier will have four available slots and players will have a total of 151 Essence Stones to collect and choose from.
Types of Essence Stones
Essence Stones are sorted into the types of Buffs and effects they provide according to their color.
- Damage Essence Stones: Essence Stones that affect Damage output
- Tricks Essence Stones: Has the ability to grant Status Effects upon use
- Momentum Essence Stones: Gain effects that affect Momentum gain or loss
- Healing Essence Stones: Affects Healing and HP
- Survivability Essence Stones: Grants defensive or evasive buffs
- Tainted Essence Stones: Stronger than regular Essence Stones
Upgrading Essence Stones Atlas Fallen
All Essence Stones and their upgrades can be accessed from the Gauntlet Menu. The upgrade section lists out the next available upgrade and displays the next located upgrade. On the bottom right corner is the list of Resources required to make that upgrade.
Essence Stone Fusion Atlas Fallen
Essence Core is the key component to fuse Essence Stones. All larger foes have a chance to drop an Essence Core. Use these to complete formulas for Essence Stone Fusion.
Atlas Fallen all Tricks Essence Stones
Quick Search of All Tricks Essence Stones
Click the header to sort the table.
Name | Tier | Effect |
|
Tier 1 | Reduce the damage of all nearby foes for 8s. |
|
Tier 1 | Perform an attack that interrupts all foes hit. |
|
Tier 1 | Launch a short range projectile, interrupting and slowing your foe on impact. |
|
Tier 1 | Leave a proximity mine behind, which significantly slows foes for 6s on detonation. |
|
Tier 1 | Launch yourself into your target over a large distance, causing a small amount of damage. |
|
Tier 2 | Reduce the defense of all nearby foes for 12s. |
|
Tier 2 | Throw a projectile crystallizing a foe on impact and causing an explosion. Foes hit by the explosion have a moderate chance to also be crystallized. |
|
Tier 2 | Prevent your target from summoning small foes for 15s. |
|
Tier 3 | Create an area of effect slowing foes and projectiles for 12s. |
|
Tier 3 | Send out several mines. When triggered by a foe, the mines cause a small explosion slowing hit foes for 5s. |
|
Tier 1 | On a successful parry, increase the chance of Essence Stone effects for 20s. Stacks up to three times. |
|
Tier 1 | Crystallizing a foe has a moderate chance to crystallize another nearby foe. |
|
Tier 1 | Increase the range of your Sandwhip's hook attack. |
|
Tier 1 | Your Launch attack triggers a large explosion, slowing foes for 5s on hit. This effect can occur every 25s. |
|
Tier 1 | Increase the chance of Essence Stone effects. |
|
Tier 1 | Your hits have a very small chance to crystallize your foe. |
|
Tier 1 | Your Active Stones have a shorter cooldown, but drain a small amount of your health on use. |
|
Tier 1 | Your Slam attack sends out an explosion which significantly reduces the defense of hit foes for 8s. |
|
Tier 1 | Your Active Stones have a slightly shorter cooldown. |
|
Tier 2 | On a successful parry, significantly reduce the ongoing cooldowns of your Active Stones. This effect can occur every 25s. |
|
Tier 2 | Hits with a fully charged attack of the Knuckledust have a moderate chance to crystallize your foe. |
|
Tier 2 | Getting hit by a Momentum Drainer will crystallize the attacking foe. This effect can occur once every 20s. |
|
Tier 2 | You crystallize an enraged foe on hit. This effect can occur once every 20s. |
|
Tier 2 | On a successful parry, slow the attacking foe for 1s. |
|
Tier 2 | When using your Idol, reduce the ongoing cooldowns of your Active Stones. |
|
Tier 2 | When using your Idol, send out an explosion interrupting nearby foes. |
|
Tier 2 | When you are below 25% health, your Active Stones have a shorter cooldown. |
|
Tier 2 | Foes remain crystallized for longer. |
|
Tier 2 | Very small chance for Active Stones not to go on cooldown. This chance is slightly increased for each equipped Tricks Stone. |
|
Tier 2 | Hitting a foe with your Sandwhip's hook attack significantly reduces its defense for 3s. |
|
Tier 2 | On a successful parry, reduce your foe's defense for 10s. Stacks up to three times. |
|
Tier 2 | When defeating a foe or destroying a body part, reduce the ongoing cooldowns of your Active Stones. |
|
Tier 2 | Increase the chance to receive loot when defeating a foe or destroying a body part with your Shatter. |
|
Tier 2 | Your Slam attack slows hit foes for 6s. This effect can occur every 25s. |
|
Tier 2 | Your hits against slowed foes have a small chance to crystallize them. |
|
Tier 3 | When using your Idol, surround yourself with an aura hitting nearby foes for 15s. Each hit foe has a very small chance to be interrupted. |
|
Tier 3 | Crystallize your foe when destroying one of its body parts. |
|
Tier 3 | After Shattering, leave behind an area of effect slowing foes and projectiles for 15s. |